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Dark Souls III | Тред Обсуждения

: 22 янв 2016, 14:08
Bender Rodriguez
Изображение
Жанр: Action RPG
Разработчик: From Software
Дата выхода: 24 марта 2016 г.
Платформа: PS4, Xbox One, PC

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 00:08
Bender Rodriguez
WeROOTH, ток в длс для бб завезли. :reggie:

Добавлено спустя 10 минут 34 секунды:
поменял голосовалку на более актуальную :kojima:
результаты предыдущих в ОП посте под спойлером :ohyou:

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 00:21
Citizen Erased
Как боссы, как DLC в целом?

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 02:37
Knack
Citizen Erased, первая треть игры - так себе, остальные вполне на уровне путника бездны и старых охотников

Bender Rodriguez, еще нет, надо опционального босса завалить :huangh:

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 03:15
Citizen Erased
Knack писал(а):
на уровне путника бездны и старых охотников
:slepicwin:

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 04:25
narrenturm
Не знаю никого в опросе, как я докатился до такой жизни

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 05:42
Knack
Борщевар Ариандель и пк-раб Гаэль самые топ :kojima:

Re: Dark Souls III. Тема обсуждения

: 29 мар 2017, 23:11
Bender Rodriguez
Изображение
:gabe:

Re: Dark Souls III. Тема обсуждения

: 30 мар 2017, 18:17
Bender Rodriguez
phpBB [video]
and the dragons were no more
dragons were no more
no more
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Re: Dark Souls III. Тема обсуждения

: 30 мар 2017, 18:21
SAMAEL
Из всех этих драконов истинный только Каламит вроде - ну в рамках первой части так было.

Re: Dark Souls III. Тема обсуждения

: 31 мар 2017, 00:26
Jesus
Пиздец, неткод по прежнему уебищен, несмотря на то что у них много акцента на пвп в тех же допах. Обоссал бы офис фромам

Re: Dark Souls III. Тема обсуждения

: 31 мар 2017, 00:34
Bender Rodriguez
Jesus, по сравнению с бб тут сказка просто :lol5:

Re: Dark Souls III. Тема обсуждения

: 31 мар 2017, 01:26
Jesus
Bender Rodriguez, хз. Мне чет кажется одинаково - что там, что тут хуйово. Канеш спустя несколько часов свыкаешься, но все равно все кривое. Особенно в замесах на 4+ человек :madtrump:

Re: Dark Souls III. Тема обсуждения

: 02 апр 2017, 00:01
Bender Rodriguez
phpBB [video]

:gabe:

Dark Souls III. Тема обсуждения

: 04 апр 2017, 17:41
Bender Rodriguez
1.32
The update will bring the following changes:
Reduced damage of the light arrows fired by "Angels"
The sorcery "Hidden Body" is now effective against "Angels"
Reduced the damage of homing spears released from "Spear of the Church"
Reduced the amount of bonus absorption the "Spear of the Church" receives during 1vs2, 1vs3 and 1vs4 games (1vs1 is unaffected)
Reduced the amount of HP "Church Guardian" has during a 1vs1 match (1vs2, 1vs3 and 1vs4 are unaffected)
Increased damage and scaling of simple, crystal, fire, chaos, lightning, dark, deep and blessed infusions
Increased damage of raw infusions
Reduced damage and scaling of heavy infusions at lower weapon levels
Increased scaling of sharp infusions, and increased damage gain at high levels of dexterity
Reduced scaling of heavy infusions on lighter weapons
Reduced damage of "Exile Greatsword"
Reduced damage for L1(LB) attacks, and increased stamina consumption for L1(LB) attacks and weapon art "Ember" of "Ringed Knight Paired Greatswords"
Fixed a bug where the weapon art "Wind Wheel" of "Splitleaf Greatsword" was applying more status effects than intended
Fixed a bug where fully charged R2(RT) attacks of "Profaned Greatsword" and "Black Knight Greatsword" were not consuming additional stamina
Fixed a bug where the weapon art of "Preacher's Right Arm" would combo for more hits than intended
Fixed a bug where the weapon art of "Painting Guardian's Curved Sword" would combo for more hits than intended
Increased damage of Toxic dealt by players, but reduced the penalty to stamina regeneration

Dark Souls III. Тема обсуждения

: 05 апр 2017, 16:36
WeROOTH
ДЛС годное вроде грят :pled: Хочу все с 1по3 закомплитить только терь на PS :drevil:

Dark Souls III. Тема обсуждения

: 10 апр 2017, 20:08
Bender Rodriguez
обнова
СПОЙЛЕР
Addition of the arena “Round Plaza” to the Undead Match
Fixed a bug where players could invade hosts during a boss fight
Fixed a bug where disabled items could be used
Fixed a bug where “Spear of the Church” would be summoned outside the boss battle area
Fixed a bug where red phantoms could be summoned after the appearance of a “Darkmoon Blade” or “Blue Sentinel”
Fixed a bug where Resins and Spell Buffs could be applied to unbuffable weapons
Up to a total of two “Darkmoon Blades” or “Blue Sentinels” can now be summoned during online multiplayer
When a white phantom dies during an invasion, the host will now be unable to summon subsequent white phantoms for a certain period of time (this change does not apply to covenant based invasions)
Increased the level range at which “Darkmoon Blades” and “Blue Sentinels” can be matched (details available below)
Increased drop rate of “Seed of a Giant Tree”, reduced the number that can be carried and greatly reduced the duration of its effect
Fixed an issue where some weapon skill animations could be used with other weapons
It is now easier to be interrupted when using most weapon skills
Reduced the absorption bonus during the latter half of “Perseverance” weapon skill
Increased tracking on attack animations for “Pike” category weapons
Increased stamina damage dealt by “Fists” category weapons
Added a small window where damage taken is increased after initiating a parry with “Fists” and “Claws” category weapons
Reduced damage of “Gargoyle Flame Spear” and “Dragonslayer Spear”
Increased poise effect with “Lothric Knight Long Spear”
Added Faith scaling to “Sunlight Straight Sword” and “Yorshka’s Spear”, and reduced Strength and Dexterity scaling accordingly
Reduced critical damage of “Crow Quills”
All attacks from “Rose of Ariandel” can no longer be parried, but two-handed attacks now consume more stamina and no longer apply poise
Fixed a bug where the second L1(LB) combo attack when two-handing “Onikiri and Ubadachi” was not dealing thrust damage
Fixed a bug where bleed effect for “Pontiff Knight Great Scythe” wasn’t displaying in the menus
Fixed a bug where weapon skill “Quake” of “Quakestone Hammer” would deal more damage than intended to “Spear of the Church”
Reduced damage of “Dark”, “Fire” and “Raw” infusions for “Lothric Knight Greatsword”
Reduced damage of “Dark” and “Fire” infusions for “Murky Hand Scythe” and “Dragonslayer’s Axe”
Increased the charge rate for effects that trigger on continuous attacks (e.g. “Pontiff’s Right Eye”, “Old Wolf Curved Sword”, “Carthus Beacon”)
Re-adjusted damage and scaling for “Simple”, “Crystal”, “Fire”, “Chaos”, “Lightning”, “Dark”, “Deep”, “Blessed” weapon infusions that were changed in Regulation Version 1.32
Increased stamina consumption of the sorceries “Magic Shield” and “Great Magic Shield”
Increased FP consumption of the sorcery “Great Magic Shield”
Increased FP and stamina consumption, and reduced duration of the sorcery “Hidden Body”
Reduced stamina consuption and increased duration of the miracles “Great Magic Barrier” and “Vow of Silence”
Reduced FP consumption of the miracle “Great Magic Barrier”
Fixed a bug where the amount of healing received from the miracle “Lifehunt Scythe” would always be dependant on the Faith value of the weapon equipped in the right hand slot
Reduced the effectiveness of “Carthus Bloodring”
Reduced the absorption penalty when wearing “Prisoner’s Chain”
Fixed other various issues
опять фиксят вторжение к боссам :lol5: хотя 6 игроков против босса это забавно :4yoba:

Dark Souls III. Тема обсуждения

: 10 апр 2017, 20:17
Bender Rodriguez
музыка из the ringed city. :trump: mp3 256kbs, но лучше я не нашел :kaz3:
https://mega.nz/#!Bt8wVSyZ!fo50JY7itAQE ... sj-wYChmmg

Dark Souls III. Тема обсуждения

: 13 апр 2017, 14:18
Shagohod
phpBB [video]



Новый тизер от намко, подумал на вампир соулс какой-нибудь, но говорят игра по токийскому гулю (анимехе) :arnoface:

Dark Souls III. Тема обсуждения

: 13 апр 2017, 16:05
Newfag
Стиль интересный :kojima:

Dark Souls III. Тема обсуждения

: 13 апр 2017, 20:00
h4lly
Хоть бы только не 2D индюха с cell-шейдингом :yoba6: