kvidix писал(а): 04 июн 2023, 18:36
truth1one писал(а): 04 июн 2023, 18:35
Он может сгенерировать только в два раза больше кадров.
Может и больше. Там нет такого ограничения.
При этом, длсс3 говно в плане качества картинки;
On closer inspection, as expected, the DLSS 3 image is more prone to artifacts, and generally has a slightly softer and blurrier look overall - more akin to DLSS 2's Performance mode than Quality mode.
Говно в плане латентности:
However, there are limitations to DLSS 3. The biggest is that it hurts latency when enabled. This means that while frame rates go up, the game doesn't feel more responsive, and in a worst case scenario, will feel sluggish because of DLSS 3. A game run with DLSS 3 at 60 FPS feels like a 30 FPS game in its responsiveness.
You get a similar issue with DLSS 3 at 120 FPS feeling more like 60 FPS despite having the visual clarity of 120 FPS
Выводы:
In short, DLSS 3 will be of benefit to you provided you meet a few criteria:
Before enabling frame generation, you need to already be rendering the game at a decent frame rate, in the 100-120 FPS range.
You'll need to have a high refresh rate display, ideally 240 Hz or higher.
You'll need to be playing a game that is slower paced and not latency sensitive, like a single-player title.
Т.е длсс3 норм когда у тебя и так уже 100-120 фпс на 240гц экране. Когда у тебя 14-24 фпс, то это говнина полная.
Короче для тебя всё как и раньше, со слаем ты жрал артефакты, глюки и микрофризы (60 фпс чувствовалось как 30). С длсс3 у тебя ещё больше артефактов и 120 фпс как 60. Поразительная стабильности вне времени.