А вот нововведения.
1. Spy – Appear as a friend on the map. (Disadvantage is, you’re always spotted even without a UAV, and when shooting, you turn red on the map)
b. Pro – Detect enemy spies. They will still always be spotted on the radar.
c. Elite – If Pilot is active, your airship will be marked as an ally.
2. Escape Artist – When going prone, you feign death (You cannot shoot during)
b. Pro – When approaching death, the enemies crosshairs will turn to white, and your name will dissapear.
c. Elite – if Diver is active – You realistically fall into your feign death instead of diving.
3. Audiophile – Players with silenced weapons will show on your radar if they are shooting at you or close around you.
b. Pro – Footsteps are louder
c. Elite – If bladesman is active – kniving will show up on the radar
4. Defuser – Throw all equipment but cookable grenades up to 2x farther – a hollow circle will show up around your crosshairs, and the circle will fill in 3 seconds. When the circle is full, it will throw 2x farther, when it is empty, it will throw 1x as far.
b. Pro – Be able to take semtex off of players and throw them elsewhere, and be able to pick up any enemy equipment and use it as your own.
c. Elite – if quickdraw is active – the circle will fill in 1.5 seconds.
5. Juggernaut – Regenerate health faster while moving
b. Pro – Regenerate health faster while crouched
c. Elite – If scavenger is active – you are able to drop ammo packs for your team.
Side note: Earlier, Treyarch Developer David Vonderhaar did mention that the next Call of Duty would not include regenerative health perks.
6. Diver – You can dive into cover (A.K.A. Dolphin Dive) – and while diving you can still shoot, however when you land it takes awhile to regain focus.
b. Pro – You crawl 2x faster
c. Elite – With Extreme conditioning active – You can sprint while crawling to crawl faster (3x) instead of getting up.
7. Pilot – Your flying killstreak’s kills will count towards your next killstreak.
b. Pro – Your controllable flying killstreaks will last until they are shot down.
c. Elite – With blind eye active – Your uncontrollable flying killstreaks will not show on the map.
8. Technician – Any land killstreak’s kills will count towards your next killstreak.
b. Pro – Your Advnaced UAVS will disable the enemies UAV
c. Elite – If defuser is active, your sentries cannot be taken down instantly.
9. Bladesman – You have 2 knives in each hand instead of just one in one hand. (This essentially makes knives kill twice as fast.)
b. Pro – You have a chance of dodging the incoming players knife.
c. Elite – If assasin is active – kniving will be completely silent and not show on the killfeed, unless countered by audiophile elite.
10. Conciousness – While standing, you are just as accurate as when you are prone
b. Pro – Your bullets cause more flinching.
c. Elite – If marksman is active – shooting your enemy will mark him on the mini map.
11. Focus – Be able to shoot while sprinting, even at the deduction of accuracy.
b. Pro – Be able to shoot while jumping, even at the deduction of accuracy.
c. Elite – If stalker is active – when jumping, equipment does less damage to you.
12. Deep Impact – Your bullets shoot through hard surfaces.
b. Pro – Your bullets gain 50% damage with each person they go through.
c. Elite – if steady aim is active – when hip-firing, your bullets have 10% more damage with each person they go through.
-NEW!!-
–Knife Melee Slot–
1. Default Knife – Takes 2 swipes to kill, you need to put it away, and take it back out like usual.
2. Tactical knife – Takes 4 swipes to kill, as long as you are pushing the melee button however, it will keep knifing
3. Tactical hammer – Takes longer to get out, takes 4 swipes to kill, you need to put it away and take it back out like usual, but against riot shields and machines it takes only 1 swipe to destroy.
4. Throwing knifes – Start with 4, fast to get out, fairly accurate, but takes 2 to kill and is ranged
5. Tomahawks – Start with 2, slow to get out, fairly innacurate, and takes 1 to kill and is ranged
6. Ballistic knife – [Disallows use of equipment] – A tactical knife in one hand, while a ballistic knife is in the other. You start with 2 ballistic knives, and they kill in 1 shot. These knives take a moderate time to get out. (With Bladesman on, you start with 3 ballistic knives and one ballistic knife in each hand.)
-Guns- (More than EVER!!) (These are the ones announced or finished so far)
Assault Rifles: AK74, Ruger Mini-14, Type 65, Valmet M76, M70, R1 Rifle, Commando, AR-18, Valmet M60, AKM-63, AMD-65
Submachine Guns: Mp5SD, PA3(DM), SW M76, Type 64, UZI, Mini-Uzi, AKS-74U, Mac 10, MPL, Ares FMG
Shotguns: Model 590, Model 1300, Model 1100, Spas-12, CAWS, Stakeout, Saiga-12, Striker, Featherlight
Sniper Rifles: Psg-1, PSL, SVD, Model 700, M76
Light Machine Guns: Type 67, Enfield L7, M240, AS70
Pistols: M973, Steyr GB, Skorpion, MEU, Python
Explosives: SA-7 Grail / 9k32 Strela-2, Stinger, FIM-43 Redeye, Arwen 37, M26Grenades, HG 84 Grenade, M67 Grenade, Sticky Grenade