Halo 4 получает в среднем 8 из 10 а порой даже и все 7/10.
В среднем такой балл выходит у какой-нибудь килзоны, которая собрала пару десятков "восьмёрок" и получила итоговый средний балл 86%, тогда как у Халоча их меньше 10.
У анча не то что семёрки есть, но и 5/10. Будем считать это средней оценкой.
В основном игру критикуют за ужасно тупой и однообразный геймплей "пройди от точке А к точке Б" и слабую графику.
Ага, да, былинный сон сонищенков.
Gaming Age
10/10
It's also hard to deny that Halo 4 is a hell of a visual step up for the series. Part of that comes from the art design, featuring bright, neon like colors that infuse the new world of Requiem with inorganic life. But the texture work and character models are a step above what Reach produced, and help to show that that 360 still has a trick or two up its sleeve from a power perspective.
Machinima
10/10
The visuals have been massively overhauled to make this the best looking Halo, if not the best looking 360 game to date.
Destructoid
10/10
343 Industries have done a remarkable job at continuing the Halo legacy. They've gone all out, creating a fantastic sequel that brought forth a major focus on storytelling while upping the visual and audio direction to a level that will be tough for anyone to rival with these few remaining years of the current console generation.
MondoXbox
10/10
Halo 4 is an emotional rollercoaster, an amalgam of epic scenes and memorable surprises with clockwork-perfect gameplay and a stunning artistic/technical production. The Halo everyone was waiting for.
Meristation
9.5/10
Halo 4 is a new age in Halo franchise. 343 Industries improves some elements like multiplayer options and map design, and hits a new level in visuals.
Gameblog.fr
9/10
With a satisfying solo campaign (even though it's rather short), more mature both in terms of storytelling and artistic direction, blessed by superb visuals powered by a new and rather impressive graphical engine
Ну и так далее по списку.