Kotaku сравнил версии Tomb Raider. На PS4 она более "Definitive". Стабильные 60 фпс, по сравнению с XOne это сразу заметно. Обе консольные версии графически лучше ПК.
: 25 янв 2014, 23:10
Kotaku сравнил версии Tomb Raider. На PS4 она более "Definitive". Стабильные 60 фпс, по сравнению с XOne это сразу заметно. Обе консольные версии графически лучше ПК.
http://kotaku.com/tomb-raider-on-ps4-is ... Socialflow
PC:

Консоли:

Also interesting: both next-gen versions look better than last year's PC version in some respects. A couple of weeks ago, when we ran that IGN video detailing the new features in the Definitive Edition, a bunch of readers were quick to say "So, it's basically just the PC version on ultra settings, ported to consoles."Ah, but that's not the case
На консолях графон круче и игра стала более живой. На PC деревья статичны а на консолях они шевелятся на ветру. Ещё там лучше освещение.Putting the two versions side by side, there are a number of differences. Most immediately noticeable is how much more alive the environments feel in the new version: Howling winds and low-hanging clouds blow through most areas, where in the PC version there was only open air and the occasional bit of fog. Trees in the Definitive Edition blow in the wind where on PC they stand still. In some places in the Definitive Edition, flocks of birds circle in the air, while on PC the air is empty. P
The definitive edition also has much more high-contrast, dramatic lighting, and everything looks somehow heightened—every time I'd switch back to see a similar scene on PC things would look flat and less active.P
http://kotaku.com/tomb-raider-on-ps4-is ... Socialflow
PC:

Консоли:
