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Реальное разрешение в играх список

Рельное разрешение в играх (upd. 10 августа)

  

Playstation 3

50 Cent = 1280x720 (blur filter)

  

Afro Samurai = 1280x720 (QAA)

Aliens Vs Predator = 1120x630 (custom AA)

Alone in the Dark = 1120x630 (no AA)

Army of Two = 1280x720 (no AA)

Assassin's Creed = 1280x720 (QAA)

Assassin's Creed 2 = 1280x720 (QAA), 960x720 (QAA) -> 1080 mode.

Avatar = 1280x692 (QAA, black borders)


Backbreaker = 1152x640 (2xAA + blur filter)

Batman: Arkham Asylum = 1280x720 (no AA)

Battle Fantasia = 1280x720 (no AA, toggable blur filter)

Battlefield: Bad Company = 1280x720 (no AA)

Battlefield: Bad Company 2 = 1280x720 (no AA)

Bayonetta = 1280x720 (no AA)

Beijing 2008 = 1024x768 (no AA)

Beowulf = 1280x720 (no AA)

Bionic Commando = 1120x640 (no AA)

Bioshock = 680p (no AA, blur filter pre-patch)

Bioshock 2 = 1280x720 (no AA)

Blacksite: Area 51 = 1280x720 (no AA)

BlazBlue: Calamity Trigger = 1280x720 (QAA background, no AA characters )

Blur = 1280x720 (2xAA + half-pixel, bilinear-filtered edge blur)

Borderlands = 1280x720 (no AA)

Bourne Conspiracy, The (demo) = 1280x720 (no AA)

Brutal Legend = 1152x720 (no AA)

Burnout: Paradise = 1280x720 (2xAA)

  

Call of Duty 3 (screenshot) ~1088x624 (2xAA)

Call of Duty: Modern Warfare = 1024x600 (2xAA)

Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)

Call of Duty: World at War = 1024x600 (2x AA)

Call of Juarez: Bound in Blood = 1152x648 (4x2 custom edge AA)

Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA)

Chronicles of Riddick: Dark Athena = 1024x720 (QAA)

Command & Conquer: Red Alert 3 = 1280x720 (no AA)

Conan (demo) = 1024x576 (no AA)

Condemned 2 = 1280x720 (no AA)

Conflict: Denied Ops = 1280x720 (no AA) or 960x1080

  

Dante's Inferno = 1280x720 (no AA)

Dark Sector = 1152x640 (no AA)

Darksiders = 1152x648 (no AA)

Darkness, The (demo) = 1024x576 (no AA)

Dead Space = 1280x720 (no AA)

Dead to Rights: Retribution = 1072x603 (2xAA)

Def Jam Icon (screenshot) = 1152x648 (no AA)

Devil May Cry 4 = 1280x720 (2xAA, temporal)

Dirt = 1280x720 (QAA)

Dirt 2 = 1280x720 (QAA)

Dragon Age: Origins = 1280x720 (AA ?)

Dynasty Warriors 6 = 1280x720 (no AA)

  

Elder Scrolls IV: Oblivion = 1280x720 (no AA)

End of Eternity/Resonance of Fate = 1120x720 (QAA)

End War = 1280x720 (2xAA)

F.E.A.R. = 1280x720 (blur filter)

F.E.A.R. 2 = 1280x720 (no AA)

FaceBreaker = 1280x720 (QAA), 960x1080

Fallout 3 = 1280x720 (no AA)

Fantastic Four: Rise of the Silver Surfer = 1280x720 (no AA)

Far Cry 2 = 1274x692 (QAA, black borders)

Fifa 2008 = 1280x720 (no AA)

Fifa 2010 = 1280x720 (QAA) on 720p window)

Fifa Street 3 = 1920x1080 (no AA)

Fight Night Round 4 = 1280x720 (QAA)

Final Fantasy XIII = 1280x720 (2xAA)

Full Auto 2 (demo) = 1920x1080 (4x AA)

Fracture = 1152x648 (no AA)

 

Ghostbusters = 960x540 (QAA, pre-patch), 1024x576 (2xAA, post-patch)

Ghost Recon: Advanced Warfighter 2 = 1280x720

G.I. Joe: The Rise of the Cobra = 1280x720 (QAA)

Godfather II = 1200x720 (blur filter)

God of War III = 1280x720 (MLAA)

Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)

Golden Compass = 1280x720 (no AA)

Grand Theft Auto IV = 1152x640 (no AA)

Gran Turismo 5: Prologue = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA)

Guitar Hero 3 = 1040x585 (no AA)

Guitar Hero Aerosmith = 1040x585 (no AA)

Guitar Hero World Tour = 1040x585 (no AA)

Guitar Hero 5 = 1024x576 (no AA)

 

HAWX = 1280x720 (no AA, horizontal blur)

Haze (demo) = 1024x576 (2xAA)

Heavenly Sword = 1280x720 (4xAA)

Heavy Rain = 1280x720 (2xAA)

 

IL2 Sturmovik = 1280x720 (QAA)

Incredible Hulk = 1280x720 (no AA), 960x1080 (no AA)

 

Jericho (demo) = 996x560 (2x AA)

Juiced 2: Hot Import Nights = 1280x720 (QAA)

 

Killzone 2 = 1280x720 (QAA)

Kung Fu Panda = 1280x720 (no AA), 960x1080 (no AA)

 

Lair = 800x1080 (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling

Legend of Spyro: Dawn of the Dragon, The = 1280x720 (no AA)

Legendary = 1280x720 (no AA)

LEGO: Batman = 1280x720 (no AA, slight blur filter)

LEGO: Harry Potter 1-4 = 1280x720 (no AA)

LEGO: Indiana Jones = 1280x720 (no AA), 960x1080 (no AA)

Lord of the Rings: Conquest = 640p (no AA)

Lost Planet = 1280x720 (temporal 2xAA)

Lost Planet 2 = 1280x720 (no AA)

 

Madden NFL '09 = 1280x720 (no AA)

MAG = 1280x720 (2xAA)

Marvel: Ultimate Alliance = 1280x720 & 1920x1080 (no AA)

Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)

Mercenaries 2: World in Flames = 1280x720 (no AA)

Metal Gear Online = 1024x768 (2xAA, temporal)

Metal Gear Solid 4: Guns of the Patriot = 1024x768 (2xAA, temporal)

Midnight Club: Los Angeles = 960x720 (QAA)

Mirror's Edge = 1280x720 (no AA)

MK vs DC = 1040x624 (QAA)

MLB08: The Show = 1280x720 (2xAA) - The rendering window is adjustable down to 576p without upscaling to 720p i.e. the frame has black borders

MLB09: The Show = 1280x720 (2xAA) or 1920x1080 (no AA)

Motorstorm = 1280x720 (2xAA)

MX vs ATV: Untamed = 1024x576 (no AA)

MX vs ATV: Reflex = 1280x720 (no AA)

 

NBA07 (demo) = 1920x1080 (no AA)

NBA08 (demo) = 1920x1080 (no AA)

NBA Live '08 = 1280x720 (no AA)

NBA Street Home court (screenshot) = 1920x1080 (no AA)

Need For Speed: Pro Street = 1280x720 (QAA)

Need For Speed: Shift = 1280x720 (QAA)

Need For Speed: Undercover = 1280x720 (QAA)

NFL Tour = 1280x720 (no AA, poor framerate)

NHL '09 = 1280x720 (4xAA)

Ninja Gaiden: Sigma = 1280x720 (no AA, has weird scaling to support 1080p)

Ninja Gaiden: Sigma 2 = 1280x718 (dynamic 2xMSAA, black borders)

 

Operation Flashpoint 2 = 1280x720 (QAA)

Orange Box, The = 1280x720 (QAA or full screen blur...)

Overlord = 1280x720 (no AA)

Overlord II = 1280x720 (no AA)

 

Pirates des Caraibes (screenshot) = 768x1080 (no AA), 960x720 en mode 720p

Prince of Persia = 1280x720

Prince of Persia: The Forgotten Sands = 1280x720 (2xAA + blur? or quincunx)

Pro Evolution Soccer 2008 = 1280x720 (QAA)

Pro Evolution Soccer 2010 = 1280x720 (2xAA in-game, no AA cut-scenes)

Prototype = 1120x640 (QAA)

 

Quake Wars: Enemy Territory = 1280x720 (no AA)

 

Race Driver: GRID = 1280x720 (2xAA)

Rainbow Six Vegas 2 = 1280x720 (2xAA)

Ratchet & Clank: Tools of Destruction = 960x704 (2xAA, AA samples used to reconstruct 720p)

Ratchet & Clank: A Crank in Time = 960x704 (2xAA, AA samples used to reconstruct 720p)

Red Faction: Guerrilla = 1280x720 (no AA)

Resident Evil 5 = 1280x720 (dynamic 0-QAA)

Resistance: Fall of Man = 1280x720 (QAA)

Resistance 2 = 1280x720 (QAA)

Ridge Racer 7 (demo) = 1920x1080 (no AA)

Rise of the Argonauts = 1280x720 (no AA)

Rock Band = 1280x720 (no AA on stage, 2xAA on highway)

Rock Band 2 = 1280x720 (no AA on stage, 2xAA on highway)

Rock Band: The Beatles = 1280x720 (no AA on stage, 2xAA on highway)

Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")

Ryu Ga Gotoku 3 = 1024x768 (no AA)

 

Saboteur = 1280x720 (MLAA)

Sacred 2: Fallen Angel = 1280x720 when sub-HD output selected, 1920x1080 for any HD output (no AA)

Saint's Row 2 = 640p (QAA)

SCORE International Baja 1000 = 1280x720 (no AA)

SEGA: Rally Revo = 1280x720 (4xAA, alpha blend)

SEGA: Superstars Tennis = 1280x720 (QAA, 30fps)

Silent Hill: Homecoming = 1024x576 (no AA)

Simpsons, The = 1280x720 (no AA)

Skate = 1280x720 (no AA)

Soldier of Fortune: Payback = 1280x720 (no AA)

Sonic Unleashed = 880x720 (blur filter)

Soul Calibur IV = 1280x720 (no AA), 1280x576 in 1080p mode

Spiderman: Web of Shadows = 1280x720 (no AA)

Split-Second = 1280x720 (2xAA)

Star Ocean 4: The Last Hope = 1024x720 (2xAA, in field), ~930x512 (2xAA, in battle)

Star Wars: The Force Unleashed = 1280x720 (no AA)

Stormrise = 1280x720 (2xAA)

Street Fighter IV = 1280x720 (no AA), 1120x630 (no AA, in up-close character view)

Super Stars V8: Next Challenge = 1280x720 (2xAA)

Super Street Fighter IV = 1280x720 (no AA)

Supercar Challenge = 960x1080 (no AA)

 

Tekken 6 = 1024x576 (2xMSAA w/o motion blur, no AA w/motion blur)

Terminator: Salvation = 1152x648 (blur filter)

Tiger Woods PGA Tour '09 = 1280x720 (no AA)

Tomb Raider: Underworld = 1280x720 (QAA)

Tony Hawk's Project 8 = 1280x720

Tony Hawk's Proving Ground (demo) = 1024x576 (no AA)

Top Spin 3 = 1280x720 (QAA)

Transformers = 960x1080 (no AA)

Transformers: Revenge of the Fallen = 1120x720 (blur filter)

Transformers: War for Cybertron = 1024x600 (no AA)

Turning Point: Fall of Liberty = 1280x720 (no AA)

Turok = 1280x720 (no AA)

 

UEFA Euro 2008 = 1280x720 (no AA)

UFC 2009: Undisputed = 1280x720 (no AA in-game, 4xAA cutscenes)

Uncharted: Drake's Fortune = 1280x720 (2xAA)

Uncharted 2 = 1280x720 (2xAA)

Unreal Tournament III = 1280x720 (no AA)

 

Viking: Battle for Asgard = 960x720 (2xAA) - AA buffers are merged to a 1920x720 framebuffer, which is then downscaled to 1280x720

Virtua Fighter 5 = 1024x1024 (no AA) 1024x768 en mode 1080p

Virtua Tennis 3 = 1920x1080 (2x AA)

Virtua Tennis 2009 = 1280x720 (QAA)

 

WWE 08 = ? 640x720 ? (2x AA) - les edges ont l'aparence du 1280x720 mais d'apres certain artefact il semble que ce soit le resultat de la fusion de 2 buffers MSAA 640x720

translation StefanS: "The edges give the impression of being 1280x720p, but because of a certain artifact it seems that it is the result of the fusion of 2 MSAA buffers of resolution 640x720"

WALL E = 1280x720 (no AA)

Wanted = 1120x640 (no AA)

Wheelman = 1280x720 (no AA)

Wolfenstein = 1280x720 (no AA)

World Series Of Poker 2008 = 1920x1080 (2xAA)

 

X-Men Origins: Wolverine = 1280x720 (no AA)

 

PSN GAMES

1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)

Battlefield 1943 = 1280x720 (no AA)

Blast Factor = 1920x1080 (no AA)

Bionic Commando: Rearmed = 1280x720 (no AA)

Calling All Cars (screenshot) = 1920x1080 (4x AA)

Commando 3 = 1280x720 (4xAA) or 1920x1080 (2xAA)

Echochrome = 1920x1080 (2xAA)

Elefunk = 1920x1080 (4xAA)

Fat Princess = 1920x1080 (no AA)

Forbidden Siren = 1024x512 (4xAA)

Go Puzzle = 1920x1080

GTHD = 1440x1080 (no AA) - Vehicle selection is rendered at 1920x1080

High Velocity Bowling = 1920x1080 (no AA)

Locoroco Cocoreccho = 1920x1080 (2x AA)

Mainichi Issyo = 1440x1080 (4xAA)

Pixel Junk Monsters/Racers/Eden = 1920x1080

Rocketmen = 1920x1080 (2xAA)

Rub'a'dub = 1600x1080 (no AA)

Snakeball = 1280x1080 (no AA)

Stardust HD = 1280x1080 (no AA)

Sudoku = 1920x1080

Super Rub-a-Dub = 1600x1080

Tekken 5 Dark Resurrection (screenshot) = 1920x1080 (no AA), not always?

TMNT:TiT Re-shelled = 1280x720 (no AA)

Warhawk = 1280x720 (4xAA)

Wipeout HD = dynamic-framerate-dependent 1080p framebuffer (1280x1080 to 1920x1080)

Wolf of the Battlefield: Commando 3 = 1920x1080 (2xAA)

 


Xbox 360

50 Cent = 1280x720 (no AA)

 

Afro Samurai = 1280x720 (4xAA)

Aliens Vs Predator = 1120x630 (custom AA)

Alone in the Dark = 1040x600 (2xAA)

Army of Two = 1280x720 (2xAA)

Assassin's Creed = 1280x720 (2xAA)

Assassin's Creed 2 = 1280x720 (2xAA)

Avatar = 1280x696 (2xAA, black borders)

 

Backbreaker = 1152x640 (2xAA + blur filter)

Banjo Kazooie: Nuts and Bolts = 1280x720 (2xAA)

BlazBlue: Calamity Trigger = 1280x720 (2xAA background, no AA characters )

Batman: Arkham Asylum = 1280x720 (2xAA)

Battle Fantasia = 1280x720 (no AA, toggable blur filter)

Battlefield: Bad Company = 1280x720 (no AA)

Battlefield: Bad Company 2 = 1280x720 (no AA)

Bayonetta = 1280x720 (no AA)

Beijing 2008 = 1280x720 (2xAA)

Beowulf = 1280x720 (4xAA)

Bionic Commando = 1120x640 (no AA)

Bioshock = 1280x720 (no AA)

Bioshock 2 = 1280x720 (edge blur filter)

Blacksite: Area 51 = 1280x720 (2xAA)

Blue Dragon = 1280x720 (2xAA)

Blur = 1280x720 (4xAA)

Borderlands = 1280x720 (no AA)

Brutal Legend = 1200x720 (no AA)

Burnout: Paradise = 1280x720 (2xAA)

 

Call of Duty 3 = 1040x624 (2xAA)

Call of Duty: Modern Warfare = 1024x600 (2xAA)

Call of Duty: Modern Warfare 2 = 1024x600 (2xAA)

Call of Duty: World at War = 1024x600 (2x AA)

Call of Juarez: Bound in Blood = 1280x672 (4x2 custom edge AA + black borders)

Cars Mater-National = 1280x720 (4xAA)

Club, The = 1280x720 (4xAA)

Command & Conquer: Red Alert 3 = 1280x720 (no AA, blur filter)

Conan = 1024x576 (no AA)

Condemned 2 = 1280x720 (2xAA)

Conflict: Denied Ops = 1280x720p (2xAA)

Chronicles of Riddick: Dark Athena = 1280x720 (4xAA)

Crackdown = 1280x720 (2xAA)

Crash Time = 1280x720 (2xAA)

 

Dante's Inferno = 1280x720 (no AA)

Darkness, The = 1280x720 (4xAA)

Dark Sector = 1280x720 (no AA)

Darksiders = 1152x648 (no AA)

Dead or Alive 4 = 1280x720 (2xAA)

Dead or Alive Xtreme 2 = 1280x720 (2xAA)

Dead Rising = 1280x720 ( up to 4xAA depending on frame rate)

Dead Space = 1280x720 (no AA)

Dead to Rights: Retribution = 1088x612 (2xAA)

Devil May Cry 4 = 1280x720 (2xAA)

Dirt = 1280x720 (4xAA)

Dirt 2 = 1280x720 (4xAA)

Don King Prizefighter = 1024x630 (2xAA)

Dragon Age: Origins = 1280x720 (2xAA)

Dragon Ball: Raging Blast = 1280x720 (1x1 edge blur)

Dynasty Warriors 6 = 1280x720 (no AA)

Dynasty Warriors: Strike Force = 1280x720 (no AA)

 

Elder Scrolls IV: Oblivion = 1024x600 (2xAA) - Same for GOTY Edition!

End of Eternity/Resonance of Fate = 1120x720 (2xAA)

End War = 1280x720 (2xAA)

 

F.E.A.R. = 1280x720 (2xAA)

F.E.A.R. 2 = 1280x720 (4xAA)

Fable II = 1120x720 (blur filter, 2xAA)

FaceBreaker = 1280x720 (4xAA)

Fallout 3 = 1280x720 (4xAA, certain edges)

Fantastic Four: Rise of the Silver Surfer = 1280x720 (4xAA)

Far Cry 2 = 1280x696 (2xAA, black borders)

Fight Night Round 4 = 1280x720 (4xAA)

Fifa 2006 = 1024x576 (2xAA)

Fifa 2007 = 1200x675 (no AA)

Fifa 2008 = 1280x720 (2xAA)

Fifa 2010 = 1280x720 (2xAA)

Fifa Street 3 = 1920x1080 (4xAA)

Final Fantasy XIII = 1024x576 (2xAA)

Fracture = 1280x720 (no AA)

Forza Motorsport 2 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)

Forza Motorsport 3 = 1280x720 (2xAA in-game, 4xAA replay & vehicle select)

 

Gears of War = 1280x720 (HD), 960x720 (SD) (2xAA on static objects?)

Gears of War 2 = 1280x720 (2xAA, certain edges unaffected)

Ghostbusters = 1280x720 (2xAA)

Ghost Recon: Advanced Warfighter 2 = 1280x720 (2xAA)

G.I. Joe: The Rise of the Cobra = 1280x720 (2xAA)

Godfather II = 1280x720 (no AA)

Golden Axe: Beast Rider = 1280x720 (no AA, blur filter)

Golden Compass = 1280x720 (2xAA)

Grand Theft Auto IV = 1280x720 (2xAA)

Guitar Hero 3 = 1280x720 (no AA)

Guitar Hero Aerosmith = 1280x720 (no AA)

Guitar Hero World Tour = 1280x720 (no AA)

Guitar Hero 5 = 1280x720 (no AA)

 

Halo 3 = 1152x640 (no AA)

Halo 3: ODST = 1152x640 (no AA)

Halo Wars = 1280x720 (2xAA)

HAWX = 1280x720 (4xAA)

 

IL2 Sturmovik = 1280x720 (2xAA)

Incredible Hulk = 1280x720 (full screen blur)

 

Juiced 2: Hot Import Nights = 1280x720 (2xAA)

 

Kung Fu Panda = 1280x720 (no AA)

 

Left 4 Dead = 1280x720 (no AA, edge blur)

Left 4 Dead 2 = 1280x720 (no AA, edge blur)

Legend of Spyro: Dawn of the Dragon, The = 1280x720 (4xAA)

Legendary = 1280x720 (no AA)

LEGO: Batman = 1280x720 (2xAA)

LEGO: Indiana Jones = 1280x720 (2xAA)

Lord of the Rings: Conquest = 1280x720 (no AA)

Lost Planet = 1280x720 (up to 4x MSAA dependent on framerate)

Lost Planet 2 = 1280x720 (up to 4xMSAA)

 

Madden NFL '09 = 1280x720 (no AA)

Marvel: Ultimate Alliance = 1280x720 (2xAA)

Marvel: Ultimate Alliance 2 = 1024x576 (2xAA)

Mass Effect = 1280x720 (2xAA, transparencies and effects not AA'd)

Mass Effect 2 = 1280x720 (2xAA, transparencies and effects not AA'd)

Mercenaries 2: World in Flames = 1280x720 (no MSAA, but depth/Z-based edge blur?)

Metro 2033 = 1280x720 (AAA)

Midnight Club: Los Angeles = 1280x720 (2xAA?)

Mirror's Edge = 1280x720 (2xAA)

MK vs DC = 1040x624 (2xAA)

MotoGP 2006 (screenshot) = 1280x1024 (framebuffer grab from AVS Forum member)

MX vs ATV: Untamed = 1280x720 (no AA)

MX vs ATV: Reflex = 1280x720 (no AA)

 

NBA Live '08 = 1280x720 (4xAA)

NBA Street Home court (demo) = 1920x1080 (4xAA)

NCAA Football 08 (demo) = 1024x600 (2xAA)

Need For Speed: Pro Street = 1280x720 (4xAA)

Need For Speed: Shift = 1280x720 (4xAA)

Need For Speed: Undercover = 1280x720 (4xAA)

NFL Tour = 1280x720 (4xAA, 60fps)

NHL '09 = 1280x720 (4xAA)

Ninja Bladen = 1280x720 (2xAA)

Ninja Gaiden 2 = 1120x584 (2xAA)

 

Operation Flashpoint 2 = 1280x720 (2xAA)

Orange Box, The = 1280x720 (no AA)

Overlord = 1280x720 (2xAA)

Overlord II = 1280x612 (custom edge blur, black borders)

 

Perfect Dark Zero = 1152x640 (no AA)

Phantasy Star: Universe = 1152x648 (no AA)

Prince of Persia = 1280x720

Prince of Persia: The Forgotten Sands = 1280x720 (2xAA)

Pro Evolution Soccer 6 (demo) = 1024x576 (2xAA)

Pro Evolution Soccer 2008 = 1280x720 (4xAA)

Pro Evolution Soccer 2010 = 1280x720 (2xAA)

Project Gotham Racing 3 = 1024x600 (2xAA)

Project Gotham Racing 4 = 1280x720 (2xAA)

Prototype = 1120x640 (2xAA)

 

Quake 4 = 1280x720 (no AA)

Quake Wars: Enemy Territory = 1280x720 (2xAA + blur)

 

Race Driver: GRID = 1280x720 (4xAA)

Race Pro = 1280x720 (4xAA)

Rainbow Six Vegas 2 = 1280x720 (2xAA)

Red Faction: Guerrilla = 1280x720 (2xAA)

Resident Evil 5 = 1280x720 (dynamic 0-4xAA)

Ridge Racer 6 (demo) = 1440x810 (no AA)

Rise of the Argonauts = 1280x720 (2xAA, however post processing is likely interfering with the AA resolve in certain cases )

Rock Band = 1280x720 (no AA on stage, 2xAA on highway)

Rock Band 2 = 1280x720 (no AA on stage, 2xAA on highway)

Rock Band: The Beatles = 1280x720 (no AA on stage, 2xAA on highway)

Rock Band: Green Day = 1280x720 (2xAA, post-fx or lighting usually resulting in "no AA")


Saboteur = 1280x720 (no AA)

Sacred 2: Fallen Angel = 1920x1080 for any HD output (including PC res), 1280x960 for 4:3 output, 1376x768 for 480p widescreen (no AA)

Saint's Row 2 = 640p (2xAA)

SCORE International Baja 1000 = 1280x720 (4xAA)

SEGA: Rally Revo = 1280x720 (4xAA, alpha to coverage)

SEGA: Superstars Tennis = 1280x720 (2xAA, 30fps)

Shadowrun = 1280x720 (2xAA) - Gamefest '07

Silent Hill: Homecoming = 1280x720 (2xAA)

Simpsons, The = 1280x720 (no AA)

Skate = 1280x720 (2xAA ? )

Soldier of Fortune: Payback = 1280x720 (4xAA ?)

Soul Calibur IV = 1365x960 (no AA, software scaled to 720p)

Sonic Unleashed = 880x720 (2xAA)

Spiderman: Web of Shadows = 1280x720 (4xAA)

Splinter Cell: Double Agent = 1280x720 (full screen blur, 1-pixel horizontal & vertical)

Split-Second = 1280x672 (2xAA)

Star Ocean 4 = 1248x702 (2xAA + edge blur/DOF, in field), ~936x512 (no AA, in battle)

Star Wars: The Force Unleashed = 1280x720 (no AA)

Stormrise = 1280x720 (4xAA)

Street Fighter IV = 1280x720 (2xAA)

Super Stars V8: Next Challenge = 1280x720 (4xAA)

Super Street Fighter IV = 1280x720 (2xAA)

 

Tales of Vesperia = 1280x720 (2xAA + full screen blur)

Tekken 6 = 1024x576 w/motion blur, 1365x768 w/o motion blur (no AA)

Terminator: Salvation = 1152x648 (blur filter)

Tiger Woods PGA Tour '09 = 1280x720 (no AA)

Tomb Raider: Legend = 1024x600 (2xAA)

Tomb Raider: Underworld = 1024x576 (2xAA) - depth buffer is 1040x576

Tony Hawk's Project 8 (screenshot) = 1040x585 (2xAA)

Tony Hawk's Proving Ground = 1280x720

Top Spin 3 = 1280x720 (2xAA)

Transformers: Revenge of the Fallen = 1120x720 (blur filter)

Turning Point: Fall of Liberty = 1280x720 (no AA)

Turok = 1280x720 (no AA)

 

UEFA Euro 2008 = 1280x720 (2xAA)

UFC 2009: Undisputed = 1280x720 (custom edge AA with 2 colour gradations like 4xAA)

Unreal Tournament III = 1280x720 (2xAA ala Gears...)

 

Virtua Fighter 5 (demo) = 1024x1024 (4xAA)

Virtua Tennis 3 = 1920x1080 (2xAA)

Virtua Tennis 2009 = 1280x720 (4xAA)

 

WALL E = 1280x720 (2xAA)

Wanted = 1120x640 (no AA)

Wheelman = 1280x720 (2xAA)

Wolfenstein = 1280x720 (no AA)

 

X-Men Origins: Wolverine = 1280x720 (2xAA)

 

XBL GAMES

1942: Joint Strike = 1280x720 (4xAA)

Battlefield 1943 = 1280x720 (no AA)

Bionic Commando: Rearmed = 1280x720 (no AA)

Boogie Bunnies = 1920x1080 (4xAA)

Call of Duty: Classic = 1280x720 (4xAA)

Commando 3 = 1280x720 (4xAA)

Ikaruga = 540x720 (4xAA, centered on 1280x720 frame)

Invincible Tiger = 1280x720 (4xAA, classic mode), 640x720 or 1280x360 (S3D mode), see here for more.

Rez HD = 1280x720 (4xAA)

Serious Sam HD = 1120x630 (blur filter)

Splosion Man = 1280x720 (2xAA)

TMNT: TiT Re-shelled = 1280x720 (no AA)

Trials HD = 1280x680 (no AA, black borders)

Wolf of the Battlefield: Commando 3 = 1280x720 (4xAA)